g200kg > SkinMan Manual > Cooperation with Knobman
SkinMan Manual
2009/11/21
Cooperation with Knobman
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Cooperation with Knobman (and others)
The ".knob" file created by Knobman can be imported as a image by just drag&drop the ".knob" file to SkinMan canvas.
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Of course the knob-strip image can be rendered by this launched KnobMan. that means you can manage all needed knobs&skin by one ".skin" file.
Other image data, for example the ".bmp" or ".png" files can be processed in the same way. You just need the appropriate application association to the file type.
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